AR & VR
Duration - Module (6 Months)
No of Modules: 4
The course runs in 4 Modules.
A typical day consists of 2 session with one theory and one practical sessions. In practical classes the students will often need to practice, recreate, or explore things taught in theory class. At the end of 4 th Module students will be graded based on their project and certification will be issued based on it.
Covers the basics of games, game design, algorithms, and introduction AR and VR.
Covers basics of AR and VR development in Unity and UI and design attributes for AR and VR games.
This covers how to make a complete game in AR and VR and advanced features of Unity for different kinds of VR and AR devices.
Students will be doing animated video or several game models as projects with help of mentors.
Communication skills like spoken English and interview skills will be taught here.