Duration - Module (6 Months)
No of Modules: 4
The course runs in 4 Modules.
A typical day consists of 2 session with one theory and one practical sessions. In practical classes the students will often need to practice, recreate, or explore things taught in theory class. At the end of 4 th Module students will be graded based on their project and certification will be issued based on it.
Covers the basics of games, game design, algorithms, and coding.
Covers the basics of game development using Unity and Scripting for games using c#.
This covers navigation, basics of animations in Unity, UI handling, lightning and sounds.
Students will be doing animated video or several game models as projects with help of mentors.
Communication skills like spoken English and interview skills will be taught here.